
Unique Design
Our experienced team pushes the boundaries and can go a step further while maintaining the original style.
Very High Degree of Restoration
According to the detailed original painting, we have a very high degree of reduction, and according to the rough original painting, our degree of reduction is still very high.
Perfect Idea
When communicating with you, we pay more attention to the method and help you realize everything based on doing a good job of the project.
Feedback As Soon As Possible
Take each feedback seriously, refine it, and minimize it as much as possible.
Many Types of Styles
We are brave and good at trying many types of style projects, there is always one that suits you.
Infinite Possibilities
Come get to know us and work with us because the possibilities are endless.


01
We are good at 2.5D rendering
We provide 2D background and game scene rendering services. Rendering from 3D models, and PS processing and modification.


06
We are good at 3D characters
We provide 3D character model and texture creation services for mobile platform games.


03
We are good at 3D scenes
We provide 3D game scene creation services for various platforms and styles. We are particularly skilled in creating sci-fi and realistic scenes.


04
We are good at 3D vehicles
We provide 3D vehicle creation services for various platforms and styles. We are particularly skilled in creating realistic vehicles.


05
We are good at 3D weapons
We provide 3D weapon creation services for various platforms and styles. We are particularly skilled in creating realistic and sci-fi weapons.


06
We are good at 3D objects
We provide 3D object creation services for various platforms and styles.
We provide superb fine art services
Every work of KMI has condensed the designer's hard work!
We firmly believe that if there is no pursuit and love for art, it is impossible to make vivid and high-quality works.
Project Manager
Senior Artist
Intermediate Artist
Junior Artist
UNREAL
We can use the Unreal 4 engine proficiently. Not only can we import the produced 3D objects into the engine, but we can also set shaders, set lights, set collision information, and view their effects.
CRYTEK
We can use the Crytek 3 engine proficiently. Not only can we import the produced 3D objects into the engine, but we can also set shaders, set lights, set collision information, and view their effects.
UNITY
We can use the Crytek 3 engine proficiently. Not only can we import the produced 3D objects into the engine, but we can also set shaders, set lights, set collision information, integrate scenes and see their effects.